The criticisms were largely around the scope of the game we proposed to make. They thought it sounded out of scope for a student game....and maybe they are right.
We heard many suggestions including:
- make both sides top down
- make it a single player experience
- combine the game enemies so both players evade the guards rather an enemy security system
- Forget the ipad controls
If we get picked up, we'll have to demonstrate that the game is possible given the constraints we have to work under

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