Meeting Notes and Assignments

We had a meeting where we continued to lock down the game and gave assignments out because on this project there is a much larger team and usual.

Some of the ideas kind of locked down are:
  • We will produce 3 levels
  • The first one will function as a quasi-tutorial
  • There will be a buying system to purchase weapons

For weapons we are going to use:
  • A rocket projectile weapon.  Shot from the camera to the target
  • A land mine.  Probably just placed in the "setup" seconds before live play.  Correct me if im wrong fellas.
Additional weapons for purchase after the 1st level:
  • A turret
  • Sticky Traps
  • A fan
  • Max's "suck" weapon
ADDITIONALLY WE KIND OF SET ASSIGNMENTS(that are of course flexible)
Kiran:  UI, Traps and buying system
Max:  Land Mines, Sticky traps and the sucky suck weapon
Jon:  Rockets and SVN, turrets, fan and cameras
Chris, Tristan and Yang-----  Level Design
Nathan:  UI and art.

DEATH TO GOO MAN

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