The point of the project is teaching....It sucks but thats what it is. We want to teach you the shoshone language. So my idea is that I want to that by introducing a series of mini games in some binding construct. The reason I want to do this is as follows:
--So I can continuously update it to my teaching needs
--So I can give you a diverse gaming experiences and keep it fresh while I teach you. Youll look for the game you like as much as the lesson you want. (it wont be one game mechanic)
--So the focus of creation is on games and not on the language.
--So I can keep the scope small and be able to actually iterate.
Thoughts? Should I bust out a full fledged RPG like everyone else? I dont want all my eggs in one basket on this one? Why make 1 big mistake when I can make 10 little ones?
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